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Metal gear solid v ground zeroes
Metal gear solid v ground zeroes










I like the change, and thematically it makes sense (see MGS 1, 2 and 4, otherwise I’d have to go into a lot of spoilers).Īs with all Metal Gear Solid games, the soundtrack and effects are fantastic. His portrayal shows Big Boss as gruff and a man who has been through a hell of a lot but still carries some sense of compassion. While I will always think of David as Solid/Naked Snake, Sutherland is Big Boss, and he fits. This gives Big Boss far more realistic facial expressions and look.

metal gear solid v ground zeroes

Kiefer Sutherland not only replaces David Hayter as Big Boss, but is used for his facial capture as well. There has been some controversy about replacing the series’ main voice actor. When you are spotted the game will slow time for several seconds to give you a chance to dispatch the guard – this comes in very handy in critical situations. Very rarely did I press against a wall, duck when I wasn’t supposed to or run in an opposite direction than intended.

metal gear solid v ground zeroes

Your character’s actions are far more fluid than previous titles, which allows for easier sneaking, CQC (hand-to-hand) takedowns, and the addition of a new dive button. The refinement put into the Fox Engine is also felt during gameplay. You may use brute force, but it’s not recommended. Guards have to check in within a certain amount of time otherwise HQ becomes suspicious, so dispatching alerted guards can also carry repercussions. At night these AI units will shine a torch in your direction and, if they suspect something, will call it into HQ and head towards you.

metal gear solid v ground zeroes

Running within an enemies’ peripheral vision will alert them to your presence – even if you are over 10 meters away. The weather does affect the Fox Engine’s new enemy AI by hampering their visual abilities. Kojima has done away with guards’ obvious cone-shaped vision, and greatly enhanced their overall field of view. Guards are far more intelligent than in previous titles, and I’ll admit I had (and still have) quite a bit of difficulty with them. You can see it pushing the PlayStation 3 to its limits.

metal gear solid v ground zeroes

The effects give Boss’s suit a slick feel and everything looks rain-soaked even guards wear rain coats. The game’s first mission places you into a night time scenario with constant rain. Ground Zeroes uses a single free-roaming map, so you are no longer limited to smaller areas separated by loading screens. Ground Zeroes is built using Konami’s new Fox Engine, and what a beauty it is: character models, weather effects, draw distance and attention to detail have all been vastly improved.












Metal gear solid v ground zeroes